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How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels.
Robbe Cools
Ozan Balci
Binh Vinh Duc Nguyen
Andrew Vande Moere
Adalberto L. Simeone
Published in:
AVI (2024)
Keyphrases
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three dimensional
d objects
user interface
user friendly
surface reconstruction
high levels
data mining
genetic algorithm
case study
image sequences
expert systems
x ray
multi task
levels of abstraction
interface design
surface features