Interactive three-dimensional rendering on mobile computer devices.
Javier LluchRafael GaitánEmilio CamahortRoberto VivóPublished in: Advances in Computer Entertainment Technology (2005)
Keyphrases
- three dimensional
- mobile devices
- computer graphics
- mobile applications
- smart phones
- virtual reality
- interactive computer
- handheld devices
- wearable devices
- mobile phone
- small screen
- high fidelity
- mobile environments
- personal digital assistants
- camera phones
- interactive video
- wireless technologies
- mobile learning
- geometric models
- personal computer
- mobile terminals
- texture mapping
- wireless internet
- m learning
- computer technology
- mobile computing
- computing environments
- photorealistic
- computer screen
- hand held devices
- real time
- computer systems
- context aware
- high quality
- d objects
- user interaction
- image based rendering
- smart devices
- range images
- computer generated images
- multi view
- human body
- input device
- location aware
- wireless communication
- wireless devices
- d scene
- single image
- short message service