Serious games for rehabilitation: Gestural interaction in personalized gamified exercises through a recommender system.
Carina S. González-GonzálezPedro Antonio Toledo DelgadoVanesa Muñoz-CruzPablo Vicente Torres-CarriónPublished in: J. Biomed. Informatics (2019)
Keyphrases
- serious games
- recommender systems
- virtual characters
- virtual environment
- user profiles
- data structures and algorithms
- information filtering
- user modeling
- social skills
- personalized recommendation
- user model
- human computer interaction
- game engine
- product recommendation
- game play
- educational games
- video games
- collaborative filtering
- computer games
- design principles
- learning processes
- game design
- learning objectives
- intelligent tutoring
- learning scenarios
- game development
- game based learning
- user interaction
- hand gestures
- adventure game
- communication skills
- multi agent systems
- digital games
- user preferences
- usability testing
- gesture recognition
- e learning
- learning algorithm