A fast algorithm for sequential machines to compute pattern spectrum via chess-board distance transform.
Pinaki GhoshBhabatosh ChandaPublished in: Pattern Recognit. Lett. (1995)
Keyphrases
- distance transform
- pattern spectrum
- euclidean distance transform
- shape representation
- weighted distance
- pattern spectra
- board game
- shape matching
- binary images
- distance map
- weighted distance transforms
- mathematical morphology
- fourier transform
- texture analysis
- d objects
- viewpoint
- multiscale
- texture descriptors
- feature vectors
- object recognition
- three dimensional
- computer vision