A hardware-friendly bilateral solver for real-time virtual reality video.
Amrita MazumdarArmin AlaghiJonathan T. BarronDavid GallupLuis CezeMark OskinSteven M. SeitzPublished in: High Performance Graphics (2017)
Keyphrases
- virtual reality
- real time
- interactive virtual
- virtual environment
- low cost
- augmented reality
- computer graphics
- photorealistic
- computer animation
- three dimensional
- virtual reality technology
- virtual world
- video sequences
- video processing
- vision system
- video data
- virtual museum
- virtual humans
- multimedia
- face detection and tracking
- multi sensory
- computer vision
- virtual reality environments
- collaborative virtual environments
- control system
- digital museum
- visual data mining
- tangible user interface