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A Comparative Study of Applying Low-Latency Smoothing Filters in a Multi-kinect Virtual Play Environment.

Tiffany Ya TangRelic Yongfu Wang
Published in: HCI (27) (2016)
Keyphrases
  • low latency
  • real time
  • high throughput
  • virtual machine
  • highly efficient
  • low cost
  • high speed
  • high bandwidth
  • information systems
  • operating system
  • cost effective
  • power consumption