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Adaptive and Personalized Gamification Designs: Call for Action and Future Research.

Sofia SchöbelManuel Schmidt-KraepelinAndreas JansonAli Sunyaev
Published in: AIS Trans. Hum. Comput. Interact. (2021)
Keyphrases
  • adaptive learning
  • long term
  • computer vision
  • user modeling
  • neural network
  • real world
  • data mining
  • information retrieval
  • genetic algorithm
  • information systems
  • multimedia
  • user profiles
  • user experience