Shimpai Muyou: Confronting Child Suicides in Japan through a Serious Game & School-based Intervention.
Samiullah ParachaLynne E. HallDerek WatsonAyesha KhuramNaqeeb ShahPublished in: Int. J. Child Comput. Interact. (2023)
Keyphrases
- serious games
- digital games
- virtual environment
- game play
- game engine
- game development
- video games
- computer games
- primary school
- educational games
- young children
- game design
- learning scenarios
- high school
- design principles
- computer technology
- learning processes
- databases
- hong kong
- learning experience
- learning environment
- case study
- adaptive hypermedia
- artificial intelligence