Haptic rendering of objects with rigid and deformable parts.
Carlos GarreMiguel A. OtaduyPublished in: Comput. Graph. (2010)
Keyphrases
- high fidelity
- articulated objects
- rigid parts
- object classes
- spatial relations
- moving objects
- individual objects
- deformable shapes
- pictorial structure
- virtual environment
- high quality
- object parts
- cluttered images
- haptic feedback
- deformable part models
- real time
- industrial parts
- geometric models
- multiple objects
- object model
- data objects
- shape model
- d objects
- three dimensional