The ICEA plug-in for virtual reality, immersive creation and edition of animation.
Emmanuel BernierRyad ChellaliIndira Mouttapa ThouveninKristopher J. BlomPublished in: SEARIS (2012)
Keyphrases
- virtual reality
- computer animation
- computer graphics
- virtual humans
- virtual environment
- augmented reality
- three dimensional
- virtual reality technology
- virtual world
- virtual museum
- photorealistic
- virtual space
- virtual reality environments
- virtual training
- motion capture
- visual data mining
- multi sensory
- interactive virtual
- computer generated forces
- real time
- collaborative virtual environments
- virtual laboratory
- user experience
- pattern recognition
- image processing