Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal.
Wenzhi ChenMingmin ZhangZhigeng PanGengdai LiuHuaqing ShenShengnan ChenYong LiuPublished in: IEEE Computer Graphics and Applications (2010)
Keyphrases
- virtual reality
- computer graphics
- virtual environment
- augmented reality
- three dimensional
- computer vision
- photorealistic
- virtual world
- video games
- computer animation
- interactive virtual
- game theory
- game playing
- virtual humans
- virtual museum
- multi sensory
- real time
- virtual reality technology
- tangible user interface
- force feedback
- virtual space
- computer games
- pattern recognition
- multimedia
- image processing