A cognitive component analysis approach for developing game-based spatial learning tools.
Pi-Hsia HungGwo-Jen HwangYueh-Hsun LeeI-Hsiang SuPublished in: Comput. Educ. (2012)
Keyphrases
- learning tools
- component analysis
- learning experience
- promote learning
- factor analysis
- mobile learning
- blind source separation
- educational games
- distance learning
- digital educational games
- video games
- engineering education
- learning process
- e learning
- data mining
- learning outcomes
- learning styles
- vocabulary learning
- feature selection
- grassmann manifold
- programming exercises