Virtual Character Facial Expressions Influence Human Brain and Facial EMG Activity in a Decision-Making Game.
Niklas RavajaGary BenteJari KätsyriMikko SalminenTapio TakalaPublished in: IEEE Trans. Affect. Comput. (2018)
Keyphrases
- facial expressions
- human brain
- virtual characters
- decision making
- information processing
- emotional state
- facial expression recognition
- virtual environment
- cognitive architecture
- serious games
- facial features
- human faces
- facial expression analysis
- face recognition
- facial images
- human emotion
- expression recognition
- cohn kanade database
- video sequences
- facial actions
- face images
- social interaction
- facial motion
- facial animation
- computer games
- cohn kanade
- data mining
- recognition of facial expressions
- virtual world
- cognitive model
- virtual humans
- data management
- pedagogical agents
- expression classification
- computer graphics
- feature extraction
- facial parts
- principal component analysis
- facial action units
- facial appearance
- video games
- facial feature points
- virtual reality
- database systems
- image processing
- face model