Controlling Dynamics of GA through Filtered Evaluation Function.
Hidenori SakanashiKeiji SuzukiYukinori KakazuPublished in: PPSN (1994)
Keyphrases
- evaluation function
- genetic algorithm ga
- genetic algorithm
- td learning
- temporal difference
- alpha beta
- alpha beta pruning
- two player games
- branching factor
- fitness function
- game tree search
- temporal difference learning
- iterative deepening
- dynamical systems
- heuristic function
- tabu search
- genetic programming
- monte carlo tree search
- evolutionary algorithm
- computer chess
- monte carlo search
- state action
- monte carlo
- particle swarm optimization
- optimality criterion
- simulated annealing
- learning algorithm