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Vincent van Rheden
ORCID
Publication Activity (10 Years)
Years Active: 2016-2023
Publications (10 Years): 10
Top Topics
User Experience
Interaction Design
Physical World
Literature Review
Top Venues
Tangible and Embedded Interaction
CHI Extended Abstracts
Audio Mostly Conference
Conference on Designing Interactive Systems
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Publications
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Vincent van Rheden
,
Eric Harbour
,
Thomas Finkenzeller
,
Alexander Meschtscherjakov
Breath Tools: Exploring the Effects on Adherence and User Experience of 4 Sounds Assisting Runners with Coupling Breath to Steps.
CHI Extended Abstracts
(2023)
Vincent van Rheden
,
Bernhard Maurer
,
Martin Murer
Phygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical Materials.
CHI Extended Abstracts
(2023)
Vincent van Rheden
,
Eric Harbour
,
Thomas Finkenzeller
,
Lisa Anneke Burr
,
Alexander Meschtscherjakov
,
Manfred Tscheligi
Run, Beep, Breathe: Exploring the Effects on Adherence and User Experience of 5 Breathing Instruction Sounds while Running.
Audio Mostly Conference
(2021)
Vincent van Rheden
,
Thomas Grah
,
Alexander Meschtscherjakov
,
Rakesh Patibanda
,
Wanyu Liu
,
Florian Daiber
,
Elise van den Hoven
,
Florian 'Floyd' Mueller
Out of Your Mind!? Embodied Interaction in Sports.
CHI Extended Abstracts
(2021)
Vincent van Rheden
,
Thomas Grah
,
Alexander Meschtscherjakov
Sonification approaches in sports in the past decade: a literature review.
Audio Mostly Conference
(2020)
Dorothé Smit
,
Thomas Grah
,
Martin Murer
,
Vincent van Rheden
,
Manfred Tscheligi
MacroScope: First-Person Perspective in Physical Scale Models.
Tangible and Embedded Interaction
(2018)
Dorothé Smit
,
Martin Murer
,
Vincent van Rheden
,
Thomas Grah
,
Manfred Tscheligi
The Evolution of a Scale Model as an Impromptu Design Tool.
Conference on Designing Interactive Systems
(2017)
Vincent van Rheden
,
Bernhard Maurer
,
Dorothé Smit
,
Martin Murer
,
Manfred Tscheligi
LaserViz: Shared Gaze in the Co-Located Physical World.
Tangible and Embedded Interaction
(2017)
Bernhard Maurer
,
Vincent van Rheden
,
Martin Murer
,
Alina Krischkowsky
,
Manfred Tscheligi
Reign in blood: exploring blood as a material for game interaction design.
MUM
(2017)
Vincent van Rheden
,
Bart Hengeveld
Engagement Through Embodiment: A Case For Mindful Interaction.
Tangible and Embedded Interaction
(2016)