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Nathan W. Hartman
Publication Activity (10 Years)
Years Active: 2005-2023
Publications (10 Years): 4
Top Topics
Schema Mappings
Lifecycle Management
Structural Analysis
Life Cycle
Top Venues
PLM
Int. J. Prod. Res.
J. Comput. Inf. Sci. Eng.
ISI
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Publications
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Saikiran Gopalakrishnan
,
Nathan W. Hartman
,
Michael D. Sangid
A digital engineering framework to facilitate automated data exchange between geometric inspection and structural analysis.
Adv. Eng. Softw.
183 (2023)
Saikiran Gopalakrishnan
,
Nathan W. Hartman
,
Michael D. Sangid
Integrating Materials Model-Based Definitions into Design, Manufacturing, and Sustainment: A Digital Twin Demonstration of Incorporating Residual Stresses in the Lifecycle Analysis of a Turbine Disk.
J. Comput. Inf. Sci. Eng.
21 (2) (2021)
Thomas D. Hedberg
,
Nathan W. Hartman
,
Phil Rosche
,
Kevin Fischer
Identified research directions for using manufacturing knowledge earlier in the product life cycle.
Int. J. Prod. Res.
55 (3) (2017)
Elisa Bertino
,
Nathan W. Hartman
Cybersecurity for product lifecycle management a research roadmap.
ISI
(2015)
Emanuela As Fielding
,
John McCardle
,
Benoît Eynard
,
Nathan W. Hartman
,
Alister Fraser
Product lifecycle management in design and engineering education: International perspectives.
Concurr. Eng. Res. Appl.
22 (2) (2014)
Nathan W. Hartman
,
Timothy D. Ropp
Examining the Use of Model-Based Work Instructions in the Aviation Maintenance Environment.
PLM
(2013)
Nathan W. Hartman
,
Phil Rosche
,
Kevin Fischer
A Framework for Evaluating Collaborative Product Representations in Product Lifecycle Workflows.
PLM
(2012)
John Horst
,
Nathan W. Hartman
,
George Wong
Metrics for the cost of proprietary information exchange languages in intelligent systems.
PerMIS
(2010)
Nathan W. Hartman
,
Patrick E. Connolly
,
Jeffrey W. Gilger
,
Gary R. Bertoline
,
Justin Heisler
Virtual reality-based spatial skills assessment and its role in computer graphics education.
SIGGRAPH Educators Program
(2006)
Nathan W. Hartman
,
Gary R. Bertoline
Spatial Abilities and Virtual Technologies: Examining the Computer Graphics Learning Environment.
IV
(2005)