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Martin Dechant
ORCID
Publication Activity (10 Years)
Years Active: 2013-2024
Publications (10 Years): 11
Top Topics
Virtual Reality
Massively Multiplayer Online Role Playing Games
Diagnostic Tool
Information Visualization
Top Venues
CoRR
CHI
DHd
Graphics Interface
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Publications
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Benedikt W. Hosp
,
Martin Dechant
,
Yannick Sauer
,
Björn Severitt
,
Rajat Agarwala
,
Siegfried Wahl
VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality.
Sensors
24 (8) (2024)
Susanne Poeller
,
Martin Dechant
,
Regan L. Mandryk
Playing a Flawless Character? Exploring Differences Between Experts and Novices in Tabletop Role-Playing Games and Potential Benefits for Well-Being.
FDG
(2023)
Benedikt W. Hosp
,
Martin Dechant
,
Yannick Sauer
,
Rajat Agarwala
,
Siegfried Wahl
VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality.
CoRR
(2023)
Martin Dechant
,
Susanne Poeller
,
Benedikt Hosp
,
Olga Lukashova-Sanz
,
Alexandra Sipatchin
,
Siegfried Wahl
Assessing the relationship between subjective trust, confidence measurements, and mouse trajectory characteristics in an online task.
CoRR
(2023)
Maximilian A. Friehs
,
Martin Dechant
,
Sarah Vedress
,
Christian Frings
,
Regan L. Mandryk
Shocking advantage! Improving digital game performance using non-invasive brain stimulation.
Int. J. Hum. Comput. Stud.
148 (2021)
Martin Dechant
,
Susanne Poeller
,
Colby Johanson
,
Katelyn Wiley
,
Regan L. Mandryk
In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs.
CHI
(2020)
Aristides Mairena
,
Martin Dechant
,
Carl Gutwin
,
Andy Cockburn
A Baseline Study of Emphasis Effects in Information Visualization.
Graphics Interface
(2020)
Dylan Brodie Fafard
,
Ian Stavness
,
Martin Dechant
,
Regan L. Mandryk
,
Qian Zhou
,
Sidney S. Fels
FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display.
CHI
(2019)
Martin Dechant
,
Ian Stavness
,
Aristides Mairena
,
Regan L. Mandryk
Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context.
CHI PLAY
(2018)
Michael Lankes
,
Joshua Newn
,
Bernhard Maurer
,
Eduardo Velloso
,
Martin Dechant
,
Hans Gellersen
EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games.
CHI PLAY (Companion)
(2018)
Martin Dechant
,
Sabine Trimpl
,
Christian Wolff
,
Andreas Mühlberger
,
Youssef Shiban
Potential of virtual reality as a diagnostic tool for social anxiety: A pilot study.
Comput. Hum. Behav.
76 (2017)
Martin Dechant
,
Manuel Burghardt
Virtuelle Rekonstruktion des Regensburger Ballhauses.
DHd
(2015)
Martin Dechant
,
Markus Heckner
,
Christian Wolff
Den Schrecken im Blick: Eye Tracking und Survival Horror-Spiele.
Mensch & Computer Workshopband
(2013)