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Liuyang Zhou
Publication Activity (10 Years)
Years Active: 2013-2020
Publications (10 Years): 5
Top Topics
Sparse Representation
Human Motion
Dialogue System
Gaussian Process
Top Venues
VRST
Comput. Graph.
CAD/Graphics
World Wide Web
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Publications
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Haotian Xu
,
Haiyun Peng
,
Haoran Xie
,
Erik Cambria
,
Liuyang Zhou
,
Weiguo Zheng
End-to-End latent-variable task-oriented dialogue system with exact log-likelihood optimization.
World Wide Web
23 (3) (2020)
Zhiguang Liu
,
Liuyang Zhou
,
Howard Leung
,
Hubert P. H. Shum
High-quality compatible triangulations and their application in interactive animation.
Comput. Graph.
76 (2018)
Weichen Zhang
,
Zhiguang Liu
,
Liuyang Zhou
,
Howard Leung
,
Antoni B. Chan
Martial Arts, Dancing and Sports dataset: A challenging stereo and multi-view dataset for 3D human pose estimation.
Image Vis. Comput.
61 (2017)
Zhiguang Liu
,
Liuyang Zhou
,
Howard Leung
,
Hubert P. H. Shum
Kinect Posture Reconstruction Based on a Local Mixture of Gaussian Process Models.
IEEE Trans. Vis. Comput. Graph.
22 (11) (2016)
Meng Li
,
Howard Leung
,
Zhiguang Liu
,
Liuyang Zhou
3D human motion retrieval using graph kernels based on adaptive graph construction.
Comput. Graph.
54 (2016)
Zhiguang Liu
,
Howard Leung
,
Liuyang Zhou
,
Hubert P. H. Shum
High quality compatible triangulations for 2D shape morphing.
VRST
(2015)
Liuyang Zhou
,
Zhiguang Liu
,
Howard Leung
,
Hubert P. H. Shum
Posture reconstruction using Kinect with a probabilistic model.
VRST
(2014)
Liuyang Zhou
,
Lifeng Shang
,
Hubert P. H. Shum
,
Howard Leung
Human motion variation synthesis with multivariate Gaussian processes.
Comput. Animat. Virtual Worlds
25 (3-4) (2014)
Liuyang Zhou
,
Zhiwu Lu
,
Howard Leung
,
Lifeng Shang
Spatial temporal pyramid matching using temporal sparse representation for human motion retrieval.
Vis. Comput.
30 (6-8) (2014)
Liuyang Zhou
,
Howard Leung
Human Motion Retrieval Based on Sparse Coding and Touchless Interactions.
CAD/Graphics
(2013)