Login / Signup
Ken S. McAllister
Publication Activity (10 Years)
Years Active: 2007-2020
Publications (10 Years): 2
Top Topics
Hardware Design
Digital Resources
Secondary Education
Game Playing
Top Venues
Digit. Scholarsh. Humanit.
Int. J. Digit. Curation
Lit. Linguistic Comput.
</>
Publications
</>
Fernando Rios
,
Monique Lassere
,
Judd Ethan Ruggill
,
Ken S. McAllister
Sustaining Software Preservation Efforts Through Use and Communities of Practice.
Int. J. Digit. Curation
15 (1) (2020)
Ken S. McAllister
Rhetoric and the Digital Humanities. Jim Ridolfo and William Hart-Davidson (eds.).
Digit. Scholarsh. Humanit.
31 (1) (2016)
Ken S. McAllister
How To Do Things With Videogames. Ian Bogost.
Lit. Linguistic Comput.
27 (2) (2012)
Henry Lowood
,
Andrew Armstrong
,
Devin Monnens
,
Zach Vowell
,
Judd Ruggill
,
Ken S. McAllister
,
Rachel Donahue
,
Dan Pinchbeck
Before It's Too Late: Preserving Games across the Industry / Academia divide.
DiGRA Conference
(2009)
Ken S. McAllister
Book Review: Ian Bogost, Unit Operations: An Approach to Videogame Criticism. Cambridge, MA: MIT Press, 2006. xv + 243 pp. ISBN 026202599X, $35 (hbk).
New Media Soc.
9 (6) (2007)