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Felix Heibeck
Publication Activity (10 Years)
Years Active: 2011-2016
Publications (10 Years): 3
Top Topics
Field Of Human Computer Interaction
Tangible Interaction
Shape Change
Surface Texture
Top Venues
Tangible and Embedded Interaction
UIST
CHI Extended Abstracts
ImmersiveMe@MM
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Publications
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Jifei Ou
,
Mélina Skouras
,
Nikolaos Vlavianos
,
Felix Heibeck
,
Chin-Yi Cheng
,
Jannik Peters
,
Hiroshi Ishii
aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design.
UIST
(2016)
Jifei Ou
,
Gershon Dublon
,
Chin-Yi Cheng
,
Felix Heibeck
,
Karl D. D. Willis
,
Hiroshi Ishii
Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing.
CHI
(2016)
Jifei Ou
,
Felix Heibeck
,
Hiroshi Ishii
TEI 2016 Studio: Inflated Curiosity.
Tangible and Embedded Interaction
(2016)
Sang-won Leigh
,
Philipp Schoessler
,
Felix Heibeck
,
Pattie Maes
,
Hiroshi Ishii
THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens.
Tangible and Embedded Interaction
(2015)
Felix Heibeck
,
Basheer Tome
,
Clark Della Silva
,
Hiroshi Ishii
uniMorph: Fabricating Thin Film Composites for Shape-Changing Interfaces.
UIST
(2015)
Felix Heibeck
,
Alexis Hope
,
Julie Legault
Sensory Fiction: A Design Fiction of Emotional Computation.
ImmersiveMe@MM
(2014)
Sang-won Leigh
,
Philipp Schoessler
,
Felix Heibeck
,
Pattie Maes
,
Hiroshi Ishii
THAW: tangible interaction with see-through augmentation for smartphones on computer screens.
UIST (Adjunct Volume)
(2014)
Felix Heibeck
Cuboino. extending physical games: an example.
CHI Extended Abstracts
(2013)
Felix Heibeck
Cuboino: extending physical games. an example.
CHI Extended Abstracts
(2013)
Felix Heibeck
,
Julian Hespenheide
,
Hendrik Heuer
,
Michele Krüger
,
Wiebke Roetmann
WILD&TAME - System-Demonstration.
Mensch & Computer Workshopband
(2011)