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Elisabeth Ganal
ORCID
Publication Activity (10 Years)
Years Active: 2020-2023
Publications (10 Years): 9
Top Topics
Information Management Systems
Tablet Pc
Virtual Reality
Surface Orientation
Top Venues
HAI
Frontiers Virtual Real.
RO-MAN
IVA
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Publications
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Elisabeth Ganal
,
Birgit Lugrin
Generating Social Contexts with Virtual Agents to Foster Interruptibility Research for Socially Interactive Agents.
IVA
(2023)
Sophia C. Steinhaeusser
,
Lenny Siol
,
Elisabeth Ganal
,
Sophia Maier
,
Birgit Lugrin
The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine.
HRI (Companion)
(2023)
Elisabeth Ganal
,
Fiona Wiederer
,
Isabell Bachmann
,
Birgit Lugrin
Who Would You Rather Ask for Help? A Comparison Between Two Chatbot Personalities in Information Management.
HCI (3)
(2023)
Elisabeth Ganal
,
Lenny Siol
,
Birgit Lugrin
PePUT: A Unity Toolkit for the Social Robot Pepper.
RO-MAN
(2023)
Elisabeth Ganal
,
Max Heimbrock
,
Philipp Schaper
,
Birgit Lugrin
Don't Touch This! - Investigating the Potential of Visualizing Touched Surfaces on the Consideration of Behavior Change.
PERSUASIVE
(2022)
Florian Kern
,
Peter Kullmann
,
Elisabeth Ganal
,
Kristof Korwisi
,
René Stingl
,
Florian Niebling
,
Marc Erich Latoschik
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces.
Frontiers Virtual Real.
2 (2021)
Florian Kern
,
Matthias Popp
,
Peter Kullmann
,
Elisabeth Ganal
,
Marc Erich Latoschik
3D Printing an Accessory Dock for XR Controllers and its Exemplary Use as XR Stylus.
VRST
(2021)
David Obremski
,
Alicia L. Schäfer
,
Benjamin P. Lange
,
Birgit Lugrin
,
Elisabeth Ganal
,
Laura Witt
,
Tania R. Nuñez
,
Sascha Schwarz
,
Frank Schwab
Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent.
HAI
(2021)
Elisabeth Ganal
,
Andrea Bartl
,
Franziska Westermeier
,
Daniel Roth
,
Marc Erich Latoschik
Developing a Study Design on the Effects of Different MotionTracking Approaches on the User Embodiment in Virtual Reality.
Mensch & Computer Workshopband
(2020)