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Crescent Jicol
ORCID
Publication Activity (10 Years)
Years Active: 2021-2023
Publications (10 Years): 7
Top Topics
Deformable Surface
Computer Graphics
Field Of View
Photorealistic
Top Venues
CHI
Frontiers Comput. Sci.
CHI Extended Abstracts
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Publications
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Crescent Jicol
,
Christopher Clarke
,
Emilia Tor
,
Hiu Lam Yip
,
Jinha Yoon
,
Chris Bevan
,
Hugh Bowden
,
Elisa Brann
,
Kirsten Cater
,
Richard Cole
,
Quinton Deeley
,
Esther Eidinow
,
Eamonn O'Neill
,
Christof Lutteroth
,
Michael J. Proulx
Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality.
CHI
(2023)
Christof Lutteroth
,
Crescent Jicol
,
Christopher Clarke
,
Michael J. Proulx
,
Eamonn O'Neill
,
Karin Petrini
,
Isabel Sophie Fitton
,
Emilia Tor
,
Jinha Yoon
REVEAL: REal and Virtual Environments Augmentation Lab @ Bath.
CHI Extended Abstracts
(2023)
Crescent Jicol
,
Christopher Clarke
,
Emilia Tor
,
Rebecca M. Dakin
,
Tom Charlie Lancaster
,
Sze Tung Chang
,
Karin Petrini
,
Eamonn O'Neill
,
Michael J. Proulx
,
Christof Lutteroth
Realism and Field of View Affect Presence in VR but Not the Way You Think.
CHI
(2023)
Cameron Steer
,
Teodora Dinca
,
Crescent Jicol
,
Michael J. Proulx
,
Jason Alexander
Feel the Force, See the Force: Exploring Visual-tactile Associations of Deformable Surfaces with Colours and Shapes.
CHI
(2023)
Crescent Jicol
,
Gerald Taulo
,
Cora Goldie
,
Tayfun Lloyd-Esenkaya
,
Ruth Hynes
,
Caroline Paradise
,
Michael J. Proulx
,
Alexandra A. de Sousa
The effects of social density, spatial density, noise, and office views on perceived personal space in the virtual workplace.
Frontiers Comput. Sci.
5 (2023)
Crescent Jicol
,
Julia Feltham
,
Jinha Yoon
,
Michael J. Proulx
,
Eamonn O'Neill
,
Christof Lutteroth
Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment.
CHI
(2022)
Crescent Jicol
,
Chun Hin Wan
,
Benjamin Doling
,
Caitlin H. Illingworth
,
Jinha Yoon
,
Charlotte Headey
,
Christof Lutteroth
,
Michael J. Proulx
,
Karin Petrini
,
Eamonn O'Neill
Effects of Emotion and Agency on Presence in Virtual Reality.
CHI
(2021)