End-User Programming for Smart Educational Devices: Exploring the Role of Linguistic Aspects, Mental Models, and Reasoning Strategies in Trigger-Action Rules Composition and Debugging.
Margherita AndraoPublished in: IS-EUD Workshops (2023)
Keyphrases
- end users
- mental models
- action rules
- user interface
- ubiquitous computing environments
- application development
- web applications
- temporal information
- content providers
- rule discovery
- statistical information
- decision process
- learning strategies
- e learning
- classification rules
- databases
- knowledge base
- data mining
- decision support
- fuzzy logic
- management system
- knowledge representation