Comparing Ideation Techniques for Games Education: SCAMPER, Gamicards, Brainstorming.
Mikhail FiadotauMartin SillaotsPublished in: ICGJ (2020)
Keyphrases
- serious games
- learning games
- empirical evidence
- games based learning
- distance learning
- idea generation
- digital games
- video games
- st century
- e learning
- game playing
- information and communication technologies
- computer games
- interactive learning
- distance education
- higher education
- educational games
- mobile games
- game design
- game theory
- university level
- quest atlantis
- online game
- hybrid learning
- web based learning
- game theoretic
- educational technology
- learning scenarios
- virtual environment
- information technology