Actes de la 2ème Journée AIM de recherche Serious Games et innovation, Paris, France, September 18, 2014.
Published in AIM SG Volume 1288, 2014
Topics
serious gamesvirtual environmentintelligent tutoringgame designeducational gamesvideo gamesdesign principlesgame enginecase studycomputer gameslearning scenariosgame playvirtual realitymachine learninggame developmentvirtual characterslearning processesinternational conferencedatabasegame based learningdigital gamesknowledge managementmetadatacommunication skillseducational tools