Actes de la 2ème Journée AIM de recherche Serious Games et innovation, Paris, France, September 18, 2014.
Published in: AIM SG (2014)
Keyphrases
- serious games
- virtual environment
- intelligent tutoring
- game design
- educational games
- video games
- design principles
- game engine
- case study
- computer games
- learning scenarios
- game play
- virtual reality
- machine learning
- game development
- virtual characters
- learning processes
- international conference
- database
- game based learning
- digital games
- knowledge management
- metadata
- communication skills
- educational tools