Identification of Design Patterns for Serious Games in an Educational Videogame Designed to Create Awareness on Dengue and Malaria Fever.
Eduardo Ramírez ElizondoPublished in: WITFOR (2016)
Keyphrases
- serious games
- design patterns
- design principles
- game play
- video games
- game design
- learning games
- educational games
- game engine
- virtual environment
- software engineering
- educational tools
- game based learning
- software design
- object oriented
- software systems
- computer games
- intelligent tutoring
- software architecture
- object oriented software
- learning processes
- learning scenarios
- adventure game
- digital games
- game development
- usage scenarios
- learning objects
- behavioural patterns
- database design
- learning experience
- database driven
- learning tools
- learning environment
- machine learning
- social skills
- databases