Gamification of School Education in Russia: Case Study.
Alexander VetushinskiyPavel ZhukovPublished in: GamiLearn (2019)
Keyphrases
- case study
- school education
- user experience
- game design
- computer games
- e learning
- game based learning
- lessons learned
- real world
- serious games
- development process
- design process
- data sets
- social network analysis
- business process
- online learning
- software development
- knowledge management
- learning environment
- game mechanics