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Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013

Published in: Gamification (2013)
Keyphrases
  • united states
  • case study
  • user interface
  • design process
  • optimal design
  • data sets
  • real world
  • social networks
  • user experience
  • learning algorithm
  • expert systems
  • building blocks
  • engineering design
  • design decisions