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Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013
Published in:
Gamification (2013)
Keyphrases
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united states
case study
user interface
design process
optimal design
data sets
real world
social networks
user experience
learning algorithm
expert systems
building blocks
engineering design
design decisions