A Serious Game Based on Hidden Objects for Art History in Fully Immersive Virtual Reality.
Hubert CecottiPublished in: iLRN (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual reality technology
- virtual world
- augmented reality
- computer graphics
- virtual reality environments
- computer animation
- photorealistic
- interactive virtual
- three dimensional
- multiple objects
- virtual humans
- virtual museum
- visual data mining
- moving objects
- tangible user interface
- collaborative virtual environments
- multi user
- force feedback
- virtual laboratory
- deformable objects
- real time
- vision system
- d objects
- image processing
- machine learning