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VRAIS
1993
1995
1996
1998
1993
1998
Keyphrases
Publications
1998
Toshikazu Ohshima
,
Kiyohide Satoh
,
Hiroyuki Yamamoto
,
Hideyuki Tamura
Hockey: a case study of collaborative augmented reality.
VRAIS
(1998)
Rudy Darken
,
Deborah Hix
,
Nat Durlach
,
Mary Lynne Dittmar
,
Mark T. Bolas
Usability Is From Venus, Virtual Environments Are From Mars: User-centered Evaluation Methodology In A New Medium (Panel).
VRAIS
(1998)
Zhigang Zhu
,
Guangyou Xu
,
Xueyin Lin
Constructing 3D natural scene from video sequences with vibrated motions.
VRAIS
(1998)
Martin Schulz
,
Thomas Ertl
,
Thomas Reuding
Crashing in cyberspace-evaluating structural behaviour of car bodies in a virtual environment.
VRAIS
(1998)
Michitaka Hirose
,
Shinjiro Watanabe
,
Takaaki Endo
Generation of wide-range virtual spaces using photographic images.
VRAIS
(1998)
Yuichiro Akatsuka
,
George A. Bekey
Compensation for end to end delays in a VR system.
VRAIS
(1998)
Ivan Poupyrev
,
Numada Tomokazu
,
Suzanne Weghorst
Virtual Notepad: handwriting in immersive VR.
VRAIS
(1998)
Laurence R. Harris
,
Michael Jenkin
,
Daniel C. Zikovitz
Vestibular cues and virtual environments.
VRAIS
(1998)
Gabriel Zachmann
Rapid collision detection by dynamically aligned DOP-trees.
VRAIS
(1998)
R. Bowen Loftin
,
Frederick P. Brooks Jr.
,
Christopher J. Dede
Virtual Reality In Education: Promise And Reality (Panel).
VRAIS
(1998)
Fan Dai
Virtual Prototyping - Principles, Problems, And Solutions.
VRAIS
(1998)
Mark Billinghurst
,
Thad Starner
Interfaces For Wearable Computers.
VRAIS
(1998)
Naoya Asamura
,
Naruyuki Tomori
,
Hiroyuki Shinoda
A tactile feeling display based on selective stimulation to skin receptors.
VRAIS
(1998)
Mark Billinghurst
,
Jerry Bowskill
,
Nick Dyer
,
Jason Morphett
An evaluation of wearable information spaces.
VRAIS
(1998)
Youngkwan Cho
,
Ulrich Neumann
Multi-ring color fiducial systems for scalable fiducial tracking augmented reality.
VRAIS
(1998)
Brian Grant
,
Aron T. Helser
,
Russell M. Taylor II
Adding force display to a stereoscopic head-tracked projection display.
VRAIS
(1998)
Craig R. Hall
,
Randy Stiles
,
Carol D. Horwitz
Virtual reality for training: evaluating knowledge retention.
VRAIS
(1998)
Lawrence J. Hettinger
Perceiving And Acting In Virtual Environments.
VRAIS
(1998)
Chua Gim Guan
,
Luis Serra
,
Ralf A. Kockro
,
Ng Hern
,
Wieslaw Lucjan Nowinski
,
Chumpon Chan
Volume-based tumor neurosurgery planning in the Virtual Workbench.
VRAIS
(1998)
Rudolph P. Darken
,
William P. Banker
Navigating in natural environments: a virtual environment training transfer study.
VRAIS
(1998)
G. Drew Kessler
,
Larry F. Hodges
,
Mustaque Ahamad
RAVEL, a support system for the development of distributed, multi-user VE applications.
VRAIS
(1998)
1998 Virtual Reality Annual International Symposium, VRAIS '98, Atlanta, Georgia, USA, March 14-18, 1998
VRAIS
(1998)
Sankar Jayaram
Applying Virtual Reality To Engineering Design. Analysis, And 3D Manufacturing - Basics.
VRAIS
(1998)
Sharon A. Stansfield
,
Daniel Shawver
,
Annette Sobel
MediSim: a prototype VR system for training medical first responders.
VRAIS
(1998)
David A. Philbin
,
William Ribarsky
,
Neff Walker
,
Charlie Ellis Hubbard
Training in virtual environments: analysis of task appropriateness.
VRAIS
(1998)
Kazuo Tanie
Keynote: VR Technology and Network Based Telerobotics.
VRAIS
(1998)
Hunter G. Hoffman
Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments.
VRAIS
(1998)
Jose Molineros
,
Vijaimukund Raghavan
,
Rajeev Sharma
Computer vision based augmented reality for guiding and evaluating assembly sequences.
VRAIS
(1998)
Masamichi Sakaguchi
,
Junji Furusho
Development of ER actuators and their applications to force display systems.
VRAIS
(1998)
Takaaki Nara
,
Taro Maeda
,
Yasuyuki Yanagida
,
Susumu Tachi
Tactile display using elastic waves.
VRAIS
(1998)
Paul M. Sharkey
,
Matthew D. Ryan
,
David J. Roberts
A local perception filter for distributed virtual environments.
VRAIS
(1998)
Sandeep K. Singhal
,
Binh Q. Nguyen
Registration rooms, lobbies, and portals: interconnecting large-scale networked virtual environments and collaborations.
VRAIS
(1998)
Lance C. Burton
Viewing complex scenes with error-buffered light fields.
VRAIS
(1998)
Timothy Marsh
,
Alan Watt
Shape your imagination: iconic gestural-based interaction.
VRAIS
(1998)
Matthias Unbescheiden
,
Andrzej Trembilski
Cloud simulation in virtual environments.
VRAIS
(1998)
Andrew E. Johnson
,
Maria Roussos
,
Jason Leigh
,
Christina Vasilakis
,
Craig Barnes
,
Thomas G. Moher
The NICE project: learning together in a virtual world.
VRAIS
(1998)
Young-ho Chai
,
Greg R. Luecke
,
James C. Edwards
Virtual clay modeling using the ISU exoskeleton.
VRAIS
(1998)
Niels H. Bakker
,
Peter J. Werkhoven
,
Peter O. Passenier
Aiding orientation performance in virtual environments with proprioceptive feedback.
VRAIS
(1998)
Grigore C. Burdea
,
George Patounakis
,
Viorel G. Popescu
,
Robert E. Weiss
Virtual reality training for the diagnosis of prostate cancer.
VRAIS
(1998)
Dorothy Strickland
Creating A Virtual Bridge To Reality: The Latest Uses Of Virtual Reality For Mental Health.
VRAIS
(1998)
James Boritz
,
Kellogg S. Booth
A study of interactive 6 DOF docking in a computerised virtual environment.
VRAIS
(1998)
Yasushi Ikei
,
Kazufumi Wakamatsu
,
Shuichi Fukuda
Image data transformation for tactile texture display.
VRAIS
(1998)
Grigore C. Burdea
Medical Virtual Reality.
VRAIS
(1998)
Atsuko Tanaka
,
Koichi Hirota
,
Toyohisa Kaneko
Virtual cutting with force feedback.
VRAIS
(1998)
Ulrich Neumann
,
Jun Park
Extendible object-centric tracking for augmented reality.
VRAIS
(1998)
Kent Watsen
,
Michael Zyda
Bamboo-a portable system for dynamically extensible, real-time, networked, virtual environments.
VRAIS
(1998)
Matthew M. Rafferty
,
Daniel G. Aliaga
,
Anselmo Lastra
3D image warping in architectural walkthroughs.
VRAIS
(1998)
Greg S. Schmidt
,
Michael L. Ringham
,
Donald H. House
Choreographing realistic animated birds using gesture recognition.
VRAIS
(1998)
Ulrich Neumann
,
Anthony E. Majoros
Cognitive, performance, and systems issues for augmented reality applications in manufacturing and maintenance.
VRAIS
(1998)
Nadia Magnenat-Thalmann
,
Daniel Thalmann
Avatars And Autonomous Virtual Humans In Virtual Environments.
VRAIS
(1998)