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SMILE
1998
1999
2000
2001
1998
2001
Keyphrases
Publications
volume 2018, 2001
3D Structure from Images - SMILE 2000, Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments Dublin, Ireland, July 12, 2000, Revised Papers
SMILE
2018 (2001)
2000
Patrick Baker
,
Robert Pless
,
Cornelia Fermüller
,
Yiannis Aloimonos
Eyes from Eyes.
SMILE
(2000)
Camillo J. Taylor
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments.
SMILE
(2000)
Jean Ponce
On Computing Metric Upgrades of Projective Reconstructions Under the Rectangular Pixel Assumption.
SMILE
(2000)
Zhengyou Zhang
,
Ying Shan
A Progressive Scheme for Stereo Matching.
SMILE
(2000)
Andrew J. Davison
,
Nobuyuki Kita
Sequential Localisation and Map-Building in Computer Vision and Robotics.
SMILE
(2000)
Alexey Zalesny
,
Luc Van Gool
A Compact Model for Viewpoint Dependent Texture Synthesis.
SMILE
(2000)
Bill Triggs
,
David Nistér
,
Ken-ichi Kanatani
,
Jean Ponce
,
Zhengyou Zhang
Panel Session on Computations and Algorithms.
SMILE
(2000)
Kurt Cornelis
,
Marc Pollefeys
,
Maarten Vergauwen
,
Luc Van Gool
Augmented Reality Using Uncalibrated Video Sequences.
SMILE
(2000)
Tomás Pajdla
,
J. P. Mellor
,
Camillo J. Taylor
,
Tomás Brodský
,
Andrew J. Davison
Panel Session on Extended Environments.
SMILE
(2000)
Marc Pollefeys
,
Sing Bing Kang
,
Gregory G. Slabaugh
,
Kurt Cornelis
,
Paul E. Debevec
Panel Session on Visual Scene Representation.
SMILE
(2000)
J. P. Mellor
Geometry and Texture from Thousands of Images.
SMILE
(2000)
Gregory G. Slabaugh
,
Thomas Malzbender
,
W. Bruce Culbertson
Volumetric Warping for Voxel Coloring on an Infinite Domain.
SMILE
(2000)
Yasushi Kanazawa
,
Ken-ichi Kanatani
Stabilizing Image Mosaicing by Model Selection.
SMILE
(2000)
Jinxiang Chai
,
Sing Bing Kang
,
Heung-Yeung Shum
Rendering with Non-uniform Approximate Concentric Mosaics.
SMILE
(2000)
Paul E. Debevec
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting.
SMILE
(2000)
David Nistér
Frame Decimation for Structure and Motion.
SMILE
(2000)
1998
Gudrun Klinker
,
Didier Stricker
,
Dirk Reiners
The Use of Reality Models in Augmented Reality Applications.
SMILE
(1998)
Theo Moons
A Guided Tour Through Multiview Relations.
SMILE
(1998)
Lutz Falkenhagen
,
Thomas Wedi
Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error.
SMILE
(1998)
Gunnar Sparr
Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information.
SMILE
(1998)
Andrew W. Fitzgibbon
,
Geoffrey Cross
,
Andrew Zisserman
Automatic 3D Model Construction for Turn-Table Sequences.
SMILE
(1998)
Daphna Weinshall
,
P. Anandan
,
Michal Irani
From Ordinal to Euclidean Reconstruction with Partial Scene Calibration.
SMILE
(1998)
Richard Szeliski
,
Philip H. S. Torr
Geometrically Constrained Structure from Motion: Points on Planes.
SMILE
(1998)
Richard I. Hartley
,
Gilles Debunne
Dualizing Scene Reconstruction Algorithms.
SMILE
(1998)
Federico Pedersini
,
Augusto Sarti
,
Stefano Tubaro
Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction.
SMILE
(1998)
Shai Avidan
,
Amnon Shashua
Tensor Embedding of the Fundamental Matrix.
SMILE
(1998)
Roger Mohr
,
R. Buschmann
,
Lutz Falkenhagen
,
Luc Van Gool
,
Reinhard Koch
CUMULI, PANORAMA, and VANGUARD Project Overview.
SMILE
(1998)
Stefan Großkopf
,
Peter Johannes Neugebauer
Fitting Geometrical Deformable Models to Registered Range Images.
SMILE
(1998)
Long Quan
,
Yuichi Ohta
,
Roger Mohr
Geometry of Multiple Affine Views.
SMILE
(1998)
Philip Pritchett
,
Andrew Zisserman
Matching and Reconstruction from Widely Separated Views.
SMILE
(1998)
Heung-Yeung Shum
,
Richard Szeliski
,
Simon Baker
,
Mei Han
,
P. Anandan
Interactive 3D Modeling from Multiple Images Using Scene Regularities.
SMILE
(1998)
Didier Bondyfalat
,
Sylvain Bougnoux
Imposing Euclidean Constraints During Self-Calibration Processes.
SMILE
(1998)
Marc Pollefeys
,
Reinhard Koch
,
Maarten Vergauwen
,
Luc Van Gool
Metric 3D Surface Reconstruction from Uncalibrated Image Sequences.
SMILE
(1998)
Philippe Robert
,
Damien Minaud
Integration of Multiple Range Maps through Consistency Processing.
SMILE
(1998)
Hagen Schumann
,
Silviu Burtescu
,
Frank Siering
Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design.
SMILE
(1998)
Tomás Brodský
,
Cornelia Fermüller
,
Yiannis Aloimonos
Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation.
SMILE
(1998)
Bill Triggs
Optimal Estimation of Matching Constraints.
SMILE
(1998)
volume 1506, 1998
3D Structure from Multiple Images of Large-Scale Environments, European Workshop, SMILE'98, Freiburg, Germany, June 6-7, 1998
SMILE
1506 (1998)