Sign in
DEFORM/AVATARS
2000
2001
2000
2001
Keyphrases
Publications
volume 196, 2001
Deformable Avatars, IFIP TC5/WG5.10 DEFORM'2000 Workshop, November 29-30, 2000, Geneva, Switzerland and AVATARS'2000 Workshop, November 30-December 1, 2000, Lausanne, Switzerland
DEFORM/AVATARS
196 (2001)
2000
Bradley Stuart
,
Patrick Baker
,
Yiannis Aloimonos
Towards the Ultimate Motion Capture Technology.
DEFORM/AVATARS
(2000)
Johan Claes
,
Frank Van Reeth
,
Marc Ramaekers
Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations.
DEFORM/AVATARS
(2000)
Jan Neumann
,
Cornelia Fermüller
,
Yiannis Aloimonos
Animated Heads: From 3D Motion Fields to Action Descriptions.
DEFORM/AVATARS
(2000)
Wolfgang Müller
,
Ulrike Spierling
,
Marc Alexa
,
Ido Iurgel
Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces.
DEFORM/AVATARS
(2000)
Marcelo Kallmann
,
Etienne de Sevin
,
Daniel Thalmann
Constructing Virtual Human Life Simulations.
DEFORM/AVATARS
(2000)
Jan M. Allbeck
,
Norman I. Badler
Towards Behavioral Consistency in Animated Agents.
DEFORM/AVATARS
(2000)
Olivier Parisy
,
Christophe Schlick
Object-Oriented Reformulation and Extension of Implicit Free-Form Deformations.
DEFORM/AVATARS
(2000)
Catherine Pelachaud
Contextually Embodied Agents.
DEFORM/AVATARS
(2000)
Dong Hoon Lee
,
Soon Ki Jung
Delaunay Triangles Model for Image-Based Motion Retargeting.
DEFORM/AVATARS
(2000)
Ik Soo Lim
,
Daniel Thalmann
A Vector-Space Representation of Motion Data for Example-based Motion Synthesis.
DEFORM/AVATARS
(2000)
Christophe Urban
PECS - A Reference Model for Human-Like Agents.
DEFORM/AVATARS
(2000)
Yong-Jin Liu
,
Matthew M. F. Yuen
,
Shan Xiong
A Feature-based Deformable Model for Photo-Realistic Head Modelling.
DEFORM/AVATARS
(2000)
Jens Vorsatz
,
Hans-Peter Seidel
Multiresolution Modeling and Interactive Deformation of Large 3D Meshes.
DEFORM/AVATARS
(2000)
Angela Caicedo
,
Jean-Sébastien Monzani
,
Daniel Thalmann
Communicative Autonomous Agents.
DEFORM/AVATARS
(2000)
Hyewon Seo
,
Frederic Cordier
,
Laurent Philippon
,
Nadia Magnenat-Thalmann
Interactive Modelling of MPEG-4 Deformable Human Body Models.
DEFORM/AVATARS
(2000)
Sumedha Kshirsagar
,
Stephane Garchery
,
Nadia Magnenat-Thalmann
Feature Point Based Mesh Deformation Applied to MPEG-4 Facial Animation.
DEFORM/AVATARS
(2000)
Scott A. King
,
Richard E. Parent
,
Barbara L. Olsafsky
A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation.
DEFORM/AVATARS
(2000)
Amaury Aubel
,
Daniel Thalmann
Efficient Muscle Shape Deformation.
DEFORM/AVATARS
(2000)
Paolo Baerlocher
,
Ronan Boulic
Parametrization and Range of Motion of the Ball-and-Socket Joint.
DEFORM/AVATARS
(2000)
Jean-Christophe Nebel
Soft Tissue Modeling from 3D Scanned Data.
DEFORM/AVATARS
(2000)
Ralf Plänkers
,
Pascal Fua
On Implicit Modelling for Fitting Purposes.
DEFORM/AVATARS
(2000)