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Eurographics Workshop on Graphics Hardware
1992
1992
1992
Keyphrases
Publications
1992
Adrian Moore
,
C. M. Ng
,
David W. Bustard
Anti-Aliased Line Drawing on a Distributed Cell Store System.
Eurographics Workshop on Graphics Hardware
(1992)
EGGH92: Eurographics Workshop on Graphics Hardware 1992
Eurographics Workshop on Graphics Hardware
(1992)
Graham J. Dunnett
,
Richard L. Grimsdale
,
Paul F. Lister
,
Martin White
Hardware Acceleration of Texture Mapping.
Eurographics Workshop on Graphics Hardware
(1992)
Peter De Vijt
,
Luc J. M. Claesen
,
Hugo De Man
ASICs for a High Performance IVIulti Processor Systemfor Photo-realistic Image Synthesis.
Eurographics Workshop on Graphics Hardware
(1992)
Alfons A. M. Kuijk
,
Edwin H. Blake
,
Paul J. W. ten Hagen
An Architecture for Interactive Raster Graphics.
Eurographics Workshop on Graphics Hardware
(1992)
Michael Cox
,
Pat Hanrahan
Depth Complexity in Object-Parallel Graphics Architectures.
Eurographics Workshop on Graphics Hardware
(1992)
Alwin Gröne
,
Oliver Renz
Parallelization and Hardware Support for Ray Tracing.
Eurographics Workshop on Graphics Hardware
(1992)
Frederik W. Jansen
,
Arjan J. F. Kok
,
Theo Verelst
Hardware Challenges for Ray Tracing and Radiosity Algorithms.
Eurographics Workshop on Graphics Hardware
(1992)
Toshiyuki Kawai
,
Mitsuhisa Ohnishi
,
Jun-ichi Abeki
,
Hironobu Ohnishi
Transputer-based Parallel Ray Tracing System Using Demand Data Transfer.
Eurographics Workshop on Graphics Hardware
(1992)
Derek Coppen
,
Mel Slater
,
Allan Davison
,
David Hawes
Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes.
Eurographics Workshop on Graphics Hardware
(1992)
S. R. Lang
,
Adrian R. L. Travis
,
O. M. Castle
,
J. R. Moore
A 2nd generation autostereoscopic 3-D display.
Eurographics Workshop on Graphics Hardware
(1992)
Reuven Bakalash
,
Arie E. Kaufman
,
R. Pacheco
,
Hanspeter Pfister
An Extended Volume Visualization System for Arbitrary Parallel Projection.
Eurographics Workshop on Graphics Hardware
(1992)
Jaap Smit
,
H. J. Wessels
,
A. van der Horst
,
Mark J. Bentum
On the Design of a Real-Time Volume Rendering Engine.
Eurographics Workshop on Graphics Hardware
(1992)
Bengt-Olaf Schneider
Accelerating Polygon Clipping.
Eurographics Workshop on Graphics Hardware
(1992)
Sylvain Karpf
,
Christophe Chaillou
An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System.
Eurographics Workshop on Graphics Hardware
(1992)
Jarek Rossignac
,
Maarten van Emmerik
Hidden contours on a frame-buffer.
Eurographics Workshop on Graphics Hardware
(1992)
Li-Sheng Shen
,
Ed F. Deprettere
A Parallel-Pipelined Multiprocessor System for the Radiosity Method.
Eurographics Workshop on Graphics Hardware
(1992)
Bengt-Olaf Schneider
,
Jarek Rossignac
M-Buffer: A Flexible MISD Architecture for AdvancedGraphics.
Eurographics Workshop on Graphics Hardware
(1992)