Immersive 3D modeling with Blender and off-the-shelf hardware.
Tuukka M. TakalaMeeri MäkäräinenPerttu HämäläinenPublished in: 3DUI (2013)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- hardware and software
- low cost
- learning environment
- hardware implementation
- real time
- computer systems
- multi user
- hardware architecture
- human computer interaction
- hardware design
- software implementation
- hardware software
- embedded systems
- learning experience
- standard pc
- image processing
- vlsi implementation
- mixed reality
- immersive virtual environments
- circuit design
- processing capabilities
- computing platform
- computing power
- computing systems
- personal computer
- evolutionary algorithm
- information systems