Who Am I that Acts? The Use of Voice in Virtual Reality Interactive Narratives.
Jonathan BarbaraMads HaahrPublished in: ICIDS (2021)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- three dimensional
- tangible user interface
- multi sensory
- computer animation
- virtual space
- virtual humans
- augmented reality
- visual data mining
- virtual reality technology
- interactive virtual
- force feedback
- photorealistic
- collaborative virtual environments
- real time
- multi user
- virtual museum