Gamification based Learning Environment for Computer Science Students.
Imre ZsigmondMaria-Iuliana BocicorArthur-Jozsef MolnarPublished in: ENASE (2020)
Keyphrases
- computer science students
- learning environment
- computer science
- user experience
- learning process
- learning outcomes
- e learning
- learning activities
- game design
- learning community
- game based learning
- pedagogical agents
- serious games
- databases
- cooperative learning
- object oriented modeling
- learning systems
- multimedia
- knowledge base
- learning content
- learning strategies
- object oriented
- expert systems
- decision trees
- learning platform
- social networks
- data mining