Hearing Sounds Through Different Ears: A Video Game Case Study.
Gabriel Dargains GonzagaPublished in: ArtsIT (2) (2023)
Keyphrases
- video games
- case study
- sound source
- learning experience
- game play
- educational games
- lessons learned
- game design
- sign language
- learning tools
- commercial games
- game players
- game based learning
- serious games
- computer games
- environmental sounds
- speech signal
- development process
- game development
- software development
- real world
- human beings
- user experience
- design process