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The Impact of Product and Reward Types in Reward-Based Crowdfunding.

Francesco CappaStefano FrancoEdoardo FerrucciRiccardo Maiolini
Published in: IEEE Trans. Engineering Management (2023)
Keyphrases
  • reinforcement learning
  • reward function
  • life cycle
  • bandit problems
  • computer vision
  • decision trees
  • image sequences
  • lower bound
  • search space
  • learning agent
  • average reward
  • partially observable environments