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Interactive toon shading using mesh smoothing.
Riyad Al-Rousan
Mohd Shahrizal Sunar
Hoshang Kolivand
Published in:
Int. J. Intell. Syst. Technol. Appl. (2016)
Keyphrases
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computer graphics
virtual reality
user friendly
d mesh
graphical interface
database
smoothing algorithm
neural network
computer vision
user interaction
single image
shape from shading
preprocessing step
diffusion equation
high curvature