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Reachability and recurrence in a modular generalization of annihilating random walks (and lights-out games) to hypergraphs.
Gabriel Istrate
Published in:
Theor. Comput. Sci. (2015)
Keyphrases
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random walk
markov chain
directed graph
video games
link prediction
markov random walk
computer games
state space
game theory
graph theory
spectral methods
transition probability matrix
transition probabilities
stationary distribution
proximity measures
steady state
search algorithm
reinforcement learning