Virtual Reality Based Knowledge Acquisition and Job Training for Advanced Casting Skills.
Keiichi WatanukiKazuyuki KojimaPublished in: ICAT Workshops (2006)
Keyphrases
- virtual reality
- knowledge acquisition
- virtual training
- virtual environment
- entry level
- augmented reality
- virtual humans
- knowledge base
- virtual world
- virtual museum
- medical students
- training program
- expert systems
- domain experts
- computer animation
- computer graphics
- photorealistic
- knowledge representation
- multi sensory
- virtual space
- virtual reality technology
- interactive virtual
- machine learning
- online learning
- visual data mining
- tangible user interface
- computer generated forces
- collaborative virtual environments
- force feedback
- three dimensional
- image processing
- artificial intelligence