Your Fun ≠ My Fun: The Landscape of a Game-Based Learning Classroom.
Tieh-huai ChangYu-Ting YangFei-Ching ChenPublished in: IIAI-AAI (2018)
Keyphrases
- game based learning
- computer games
- game design
- educational games
- video games
- games based learning
- hong kong
- learning environment
- game based learning environment
- game play
- digital games
- virtual world
- digital game based learning
- game playing
- serious games
- online game
- learning processes
- elementary school students
- learning process
- chinese language
- attitudes toward
- learning outcomes
- multimedia
- higher order thinking skills