Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments.
Michael AbernathyLindsay Alexander ShawChristof LutterothJude BuckleyPaul M. CorballisBurkhard C. WünschePublished in: ICAT-EGVE (2017)
Keyphrases
- virtual reality
- virtual world
- visual data mining
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- selective attention
- virtual museum
- visual search
- computer animation
- photorealistic
- interactive virtual
- visual field
- tangible user interface
- virtual reality environments
- visual exploration
- visual analysis
- multi sensory
- multimedia
- virtual objects
- virtual space
- virtual laboratory
- collaborative virtual environments
- virtual humans
- real time