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The effectiveness of gamified interactive programs relating to online safety for people with intellectual disability.
Saminda Sundeepa Balasuriya
Laurianne Sitbon
Stewart Koplick
Ya-Wen Chang
Published in:
OZCHI (2021)
Keyphrases
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online learning
graphical interface
image processing
computer graphics
neural network
information retrieval
information systems
e learning
user satisfaction
computer programs
online game