Vivid tennis player rendering system using broadcasting game videos.
Chieh-Li ChenJui-Hsin LaiShao-Yi ChienPublished in: ICME (2010)
Keyphrases
- game play
- video data
- sports video
- repeated games
- two player games
- imperfect information
- multi player
- video analysis
- game mechanics
- video games
- board game
- human players
- pure nash equilibria
- boolean games
- computer games
- game players
- digital video
- computer poker
- card game
- video sequences
- visual effects
- evaluation function
- game design
- game playing
- serious games
- minimax search
- massively multiplayer online role playing games
- game theory
- video content
- high definition
- video clips
- real time
- computer graphics
- incomplete information
- online game
- high fidelity
- high quality
- game theoretic
- event detection
- role playing game
- educational games
- virtual world
- learning experience
- key frames
- perfect information
- stochastic games
- human activities
- video retrieval
- dynamic scenes
- image based rendering
- video surveillance
- nash equilibrium
- game tree
- virtual environment
- nash equilibria