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Differentiable Surface Rendering via Non-Differentiable Sampling.

Forrester ColeKyle GenovaAvneesh SudDaniel VlasicZhoutong Zhang
Published in: ICCV (2021)
Keyphrases
  • objective function
  • real time
  • loss function
  • high quality
  • computer graphics
  • data sets
  • three dimensional
  • d scene
  • parameter space
  • random sampling
  • texture mapping
  • terrain modeling