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Differentiable Surface Rendering via Non-Differentiable Sampling.
Forrester Cole
Kyle Genova
Avneesh Sud
Daniel Vlasic
Zhoutong Zhang
Published in:
ICCV (2021)
Keyphrases
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objective function
real time
loss function
high quality
computer graphics
data sets
three dimensional
d scene
parameter space
random sampling
texture mapping
terrain modeling