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Fun and efficiency of the Wii balance interface.
Wim Fikkert
Niek Hoeijmakers
Paul E. van der Vet
Anton Nijholt
Published in:
Int. J. Arts Technol. (2010)
Keyphrases
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neural network
user interface
high efficiency
artificial neural networks
user friendly
computer games
data sets
machine learning
information retrieval
metadata
image sequences
search algorithm
computational complexity
relational databases
novice users
visual interface