What tabletop players think about augmented tabletop games: a content analysis.
Mehmet KosaPieter SpronckPublished in: FDG (2018)
Keyphrases
- content analysis
- game players
- game play
- video games
- game playing
- qualitative analysis
- collaborative learning
- game theory
- online game
- computer supported collaborative learning
- collaborative activities
- repeated games
- online communities
- knowledge construction
- online discussion
- video content analysis
- pure nash equilibria
- discussion groups
- collaborative knowledge building
- role playing game
- computer games
- video content
- board game
- discussion forums
- computer mediated communication
- instructional videos
- game theoretic