A Many-to-Many Demand and Response Hybrid Game Method for Cloud Environments.
Gang LiuZheng XiaoAnthony Theodore ChronopoulosChubo LiuZhuo TangPublished in: IEEE Trans. Cloud Comput. (2022)
Keyphrases
- experimental evaluation
- detection method
- dynamic programming
- fully automatic
- multi agent systems
- computational complexity
- preprocessing
- optimization algorithm
- support vector machine svm
- computational cost
- optimization method
- learning algorithm
- computationally efficient
- dynamic environments
- high accuracy
- support vector machine
- probabilistic model
- k means
- multiresolution
- evolutionary algorithm
- artificial neural networks
- pairwise
- image sequences
- feature selection