Robust spoken language understanding in a computer game.
Johan BoyeJoakim GustafsonMats WirénPublished in: Speech Commun. (2006)
Keyphrases
- language understanding
- computer games
- natural language understanding
- language processing
- semantic interpretation
- natural language
- dialogue system
- game design
- spoken dialogue systems
- dialogue management
- video games
- general knowledge
- domain specific
- semantic analysis
- cognitive psychology
- knowledge representation
- artificial intelligence